God rays effect
Cast rays of light from the top of the screen. This won't work well if shown on top of the background color of the scene. Be sure to use an object acting as a background or a floor.

Parameters
- Parallel: when enabled the rays are parallel (like distant sunlight). When disabled they radiate out from a point set by Center X and Center Y.
- Angle: direction the rays are pointing.
- Light, Gain and Lacunarity: control the intensity and the detail/roughness of the rays.
- Animation Speed: animates the rays over time (set to 0 to keep them static).
Reference
All effects are listed in the effects reference page.